![]() I mean with the pmouse value when the mouse doesn’t move the particles will stop recreating but with your code though the mouse doesn’t move, the particles are still being created. ![]() I would be glad if you run and see the result. Format your code to be as readable by humans as. In this section, you’ll learn how to listen for mouse clicks and get the position of the mouse. An 80x80 circle with that color is then drawn where the mouse cursor is (using the variables mouseX and mouseY). Adjust those variables in the mousePressed () function. Use variables to keep track of what should be drawn. Right now there is just 3D box on the next screen. but right now using mouseX and Y the mouth can be move all. I'm using the bezier as a mouth, and I want it to be controlled with the mouse by the user to look as if the face I am drawing is, smiling, sad, etc. Instead, you need to split your logic up between the mousePressed () function and the draw () function. I have 6 different objects and I’d like to choose one of the objects and move it to the next screen. Hi guys right now I am trying to get a bezier line to move in specific paremeters on the canvas with mouseX and mouseY in processing. Simply add a spotlight effect, or mouse-click effect, keystrokes feedback, and even draw on your screen during your presentation, screencast, etc. Yeah I have tried something similar but I got strange result, now that I try yours it gets the same strange result too. There are many ways to have a Processing sketch listen to inputs to make it interactive the mouse is just one way. 2 Answers Sorted by: 2 Youre trying to cram all of your logic into the mousePressed () function. PMouse overview PMouse highlights important focus areas for your audience.
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